This contribution is the second post of a two-part series on the creative production of Wing Yan Kwan and Lam Le’s Coffin Room (2024). Confined in a small apartment, cramped with a tiny bunk bed, old furniture, canned foods, and…
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Exploring Social Issues Through 360-Degree Animation in The Making of Coffin Room (2024)
by Wing Yan Kwan • December 18, 2024 • 0 Comments
This contribution is the first post of a two-part series on the creative production of Wing Yan Kwan and Lam Le’s Coffin Room (2024). The methods that creators use to communicate complex social issues evolve together with the development of…
The Fleeting Nature of Joy in Isao Takahata’s The Tale of the Princess Kaguya (2013)
by Christian Wilken • September 24, 2024 • 0 Comments
Isao Takahata’s The Tale of the Princess Kaguya (2013) stands as the final masterpiece of one of Studio Ghibli’s founding fathers. Expanding upon the historic Japanese fairy tale Taketori Monogatari, it offers a poignant reflection on the impermanence of joy…
A Place To Graze My Files
by Sally Pearce • September 20, 2024 • 0 Comments
Accountability and responsibility must be thought of in terms of what matters and what is excluded from mattering. (Barad, 2007: 220) This is a ghost story about a poltergeist that haunted me through the winter of 2023-2024 on my Vimeo…
From Profane Accretion: Mad God’s Holy Animation
by Colin Wheeler • September 10, 2024 • 0 Comments
According to theater director Peter Brooks, a play becomes holy when it reveals the invisible, reflecting the elements of the world that escape our senses. (Brook 1968, 49) Unlike traditional narrative theater, the holy employs incantations, primal screams, and cyclopean…
A Moving Legacy: On Bendazzi’s “pre-emptive archeology”
by Tim Jones • March 24, 2022 • 2 Comments
Giannalberto Bendazzi was uniquely capable of being both entirely approachable and formidable at the same time. Speaking to colleagues as I prepared this text, the daunting email subject “why don’t you write a book on x,” was frequently mentioned. As…
Animated Suspense: A Quantitative Analysis of “Ice Age 3”
by Adrian Weibel • April 8, 2019 • 0 Comments
A few years ago I began an analysis of suspense and other narrative strategies in Blue Sky Studios’ Ice Age 3: Dawn of the Dinosaurs (2009, by Carlos Saldanha), as a follow-up study to my research on suspense in Alfred…
Inbetweening the Live (Part II)
by J.J. Sedelmaier • February 27, 2017 • 1 Comment
From its very beginning in 1975, Saturday Night Live has always been an outlet for independently produced short films, but animation was not something the show’s producers had much, if any, contact with. If there was, it was acquired as…
Inbetweening the Live (Part I)
by J.J. Sedelmaier • February 21, 2017 • 0 Comments
I’ve been producing animation for over 30 years in both the commercial and the broadcast realms. I’ve consciously stayed away from the long-form motion picture world because I like working with shorter length projects, and also because I prefer exploring…