Interest in 3-D images precedes cinema and is ongoing today, but as a commercial venture 3-D film production has waxed and waned several times. But is it possible for 3-D filmmaking to be sustainable as a commercial venture? Rather than…
technological developments in animation (post digital)
Experiments in Motion Graphics – or, when John Whitney met Jack Citron and the IBM 2250
by Richard Stamp • July 29, 2013 • 5 Comments
John Whitney Sr’s first encounter with Dr Jack Citron, a physicist and researcher at IBM Los Angeles, in 1965, led to Whitney’s historic fellowship with the computer corporation between 1966-9. For Whitney, the IBM research grant was the ‘major change’…
Why we need a new language of cinema.
by Caroline Parsons • July 22, 2013 • 5 Comments
The film scholar David Rodowick, in his Virtual Life of Film, writes that ‘every film is an animated film’ – if the definition of the term animation is to be taken as ‘the automated reconstitution of movement from a succession…
Taking for granted the digital world
by Nichola Dobson • July 16, 2013 • 0 Comments
At the 25th Annual SAS conference in LA last month, Tom Sito delivered the opening keynote entitled ‘Moving Innovation, A History of Computer Animation’. In it he examined the history of computer animation – which many of us think we…
Run Wrake: embracing digital animation
by Craig Smith • July 8, 2013 • 0 Comments
When I think about the term ‘digital animation’, the work of the late British animator Run Wrake instantly springs to mind. An early example of his work, Buttmeat (1996), embraces the ability of the drawn line to morph and change…