Since 1958, when the game “Tennis For Two” was first exhibited, the question of animated representation entered the field of video game development. How could one represent a tennis match using external electronic inputs from pushing computer buttons? Developer William…
Tag Archive for Digital Animation
“You Are Not Responsible for Their Choices, Elsa”: The Lion King (2019), Frozen II (2019) and the Theatre of Photorealist Achievement
by Christopher Holliday • February 3, 2020 • 1 Comment
In early January 2020, Variety reported that Walt Disney’s feature film Frozen II (Jennifer Lee & Chris Buck, 2019) was now “officially the highest-grossing animated movie in history” (Rubin, 2020). In what was emphatically described as a “box-office achievement fit…
Social Robots and Cartoons
by Joao Paulo Schlittler • July 23, 2018 • 0 Comments
For the past five years I have been researching topics relating to the frontiers of animation: motion graphics, interface design, transmedia and most recently animation and machines (more specifically robots). What started as an attempt to conduct an investigation into…
Run Wrake: embracing digital animation
by Craig Smith • July 8, 2013 • 0 Comments
When I think about the term ‘digital animation’, the work of the late British animator Run Wrake instantly springs to mind. An early example of his work, Buttmeat (1996), embraces the ability of the drawn line to morph and change…