Following the great success of the Latvian animated feature Flow (Zilbalodis, 2024), which brought home the Oscar statues for the first time in the nation’s and the Oscar’s history, this text explores the intuition that the success could relate to…
Tag Archive for video game
Game Animation Deserves Awards Too
by Gregory Marlow • April 26, 2021 • 2 Comments

As a character animator for video games, I find it gratifying to know that players appreciate the hours of hard work it takes to bring their favorite characters to life. Animation is a crucial part of an immersive gameplay experience.…
The Feline Phantom Thief. Cross-Dimensionality and Characterization in “Persona 5″’s Morgana
by Cole Armitage • December 9, 2019 • 1 Comment

At the time this is published, Persona 5 Royal (Persona 5: The Royal in Japan), an updated version of the smash-hit Japanese Role-Playing Game (JRPG) phenomenon Persona 5 (2016), will have just released in Japan on the PlayStation 4. The…
Disrupting Animated Voices: Voiceless Animal/Anthropomorphic Bodies in Bendy and the Ink Machine
by Isabelle Williams • June 3, 2019 • 0 Comments
The origins and development of the animated voice of cartoons provide a compelling way to understand the conflation of animals with the animated language. The animal body and the human body become intertwined through anthropomorphic cartoon body. The body of…