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Animation and animals, Cats in animation

Mutated/ing Consumable Cats in Anime

by Rayna Denison • December 2, 2019 • 1 Comment

Japanese cinema and television shows are filled with ‘healing’ (iyashikei) images of cats. Cat actors in these live-action shows and films frequently adorn narratives that allow viewers to consume their kittenish cuteness, their languid decorativeness, or their playful viciousness for…

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Animation and animals, Cats in animation

Life, Death, and “Cat Soup”

by Leah Holmes • November 25, 2019 • 2 Comments

The work of manga artist Nekojiru is distinctive for two key characteristics: short stories that contrast cuteness with cruelty, and the use of anthropomorphized cats as protagonists. This includes her autobiographical works, Jirujiru Ryokouki (Jirujiru Travelogue) and Jirujiru Nikki (Jirujiru…

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Animation and animals, Cats in animation

America Does Not Want Bad Kitties. The Representation of Cats in “An American Tail”

by Genia Boivin • November 18, 2019 • 1 Comment

Cats have long been part of the lives and imaginations of humans. Egyptians worshiped the cat goddess Bastet, Persians feared these animals as potentially evil, Chinese aristocrats prized them for their rarity, American Puritans associated them with witchcraft, while the…

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Animation and animals, Cats in animation

“The Most Savage of All Animals.” The Deserved Distress of Disney’s Dastardly Cats?

by Rebecca Rose Stanton • November 11, 2019 • 2 Comments

“In creating new characters for our cartoon films, one of our main sources of inspiration has been the world of animals. And we’ve always been very much impressed with the cat family. This group of carnivora includes more than forty…

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Animation and animals, Cats in animation

Cats and Animation: A Brief Hisstory

by Mihaela Mihailova • November 4, 2019 • 2 Comments

In memory of my friend Hannah Frank and her cat Ingeborg Two decades into the twenty-first century, animated fauna is thriving. A famous nonagenarian mouse with infinite spending power holds the American entertainment market ever more securely in its white-gloved…

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Conference report

An Undergraduate Perspective on the 2019 Animation and Public Engagement Symposium

by Julio Soto and Samuel Price • October 28, 2019 • 0 Comments

Thursday 19th to Saturday 21st September, Texas Tech University The 2019 Animation and Public Engagement Symposium (APES) held at Texas Tech University in Lubbock – thanks, among others, to the support of the Society for Animation Studies – brought together…

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Animation and Paratextuality, Animation Franchises and the Studio System

The Evolution of the Disney Princess Franchise Part II: The End of an Era?

by Kodi Maier • October 21, 2019 • 2 Comments

Thanks to its legacy of animated fairy tale films, Disney will always have princesses. But will it always have the Disney Princess franchise? In an attempt to come to grips with her feelings about the astonishingly lucrative line of merchandise,…

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Sound and Music

Remixing Fyodor D.: The Sound of National Character(s) in Russian-Language Bungo Stray Dogs AMVs

by Mihaela Mihailova • October 14, 2019 • 5 Comments

Anyone who has ever responded to a call for papers has, at one point or another, experienced the perverse pleasure of stubbornly latching onto a topic that was not mentioned therein and running with it. It was in that contrarian…

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Documentary, Sound and Music

Sound as an Indexical Element in Nonfiction Animation

by Sofía Poggi • October 7, 2019 • 0 Comments

Indexes, icons, and symbols. According to Charles Sanders Peirce’s semiotic theory (1974), we can identify three basic types of signs: indexes, icons, and symbols. Indexes, such as photos, videos, and films, have a factual connection with their objects since they…

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Sound and Music

Synchronization and Synchresis: Avoiding ‘Mickey-Mousing’ in Sound Design

by Andrew Connor • September 30, 2019 • 1 Comment

When designing sound for animation, especially when you have some latitude in interpreting the visuals against your fully designed soundscape, there can be a tendency on trying to match up everything you see on screen with a direct sonic match.…

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