The Flesh of Animation: Bodily Sensations in Film and Digital Media by Sandra Annett is an insightful exploration of the intertwining of the physical body and the ‘flesh’ of animation. The author plays with the concepts of body and flesh…
Tag Archive for animation
Animating Affect in the Algorithmic
by Despina Papadopoulos • March 5, 2024 • 0 Comments
I have been taking photos, screenshots from my computer, printing them, re-photographing them, cropping them on my phone and reprinting them, creating assemblages that follow connections and human neural networks. In this process I take the role of a generative…
Intelligence In Between: Documenting AI in Animation
by Julia Eckel • May 2, 2022 • 1 Comment
The connection between AI and animation is currently widely discussed with regard to the influence of machine learning technologies on animation production (e.g., see The Next Leap: How A.I. will change the 3D industry – Andrew Price). What animation is…
#AnimationMatters
by Maike Sarah Reinerth and Anna-Sophie Philippi • October 11, 2021 • 1 Comment
Animation as an artistic means of expression has long been put to use in the name of politics. Animated films have served as political propaganda, expressed political protest, and dealt with political questions in many genres such as fiction, documentary,…
Game Animation Deserves Awards Too
by Gregory Marlow • April 26, 2021 • 2 Comments
As a character animator for video games, I find it gratifying to know that players appreciate the hours of hard work it takes to bring their favorite characters to life. Animation is a crucial part of an immersive gameplay experience.…
Animals, Animation, and Academia
by Rebecca Rose Stanton • June 15, 2020 • 7 Comments
According to a user poll on IMDB, Mickey Mouse, Bugs Bunny, Tom and Jerry, Scooby-Doo, and Donald Duck are five of the most recognizable animated characters of all time. As well as being recognizable, these animated characters all have one…
Working with Archival Sources: The Interactive Animated Artworks “Flora” (2018), “Shabamanetica” (2017), and “A man, a plan, a canal, Panama!” (2018)
by Eric Dyer • March 23, 2020 • 0 Comments
In this post, I describe some of my interactive animated artworks that incorporate archival sources. In particular, I focus on three titles: Flora (2018)–which is on view at the Museum of Photographic Arts (San Diego, CA) in the exhibition Illusion:…
“The Most Savage of All Animals.” The Deserved Distress of Disney’s Dastardly Cats?
by Rebecca Rose Stanton • November 11, 2019 • 2 Comments
“In creating new characters for our cartoon films, one of our main sources of inspiration has been the world of animals. And we’ve always been very much impressed with the cat family. This group of carnivora includes more than forty…
Between Myths
by Joseph Darlington • April 22, 2019 • 0 Comments
Review of Kayla Rae Whitaker. The Animators. London: Random House Trade, 2017. Animation often draws on literature. Disney had his fairy tales and every good anime starts life as a manga. Inspiration travels in the other direction far less often.…
The Ontology, An-Ontology, and Hauntology of Animation
by Eric Herhuth • December 31, 2018 • 6 Comments
Over the past few weeks Animation Studies 2.0 has explored the theme of animation and philosophy through posts by Deborah Levitt, Scott Birdwise, Carol MacGillivray, Robby Gilbert, and Bella Honess Roe. I had the privilege of curating this theme and,…