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AI

Minds in Motion: Some Basic Thoughts on AI and Animation

by Julia Eckel and Nea Ehrlich • May 10, 2022 • 2 Comments

This blog theme is part of an emerging project that explores what image-oriented disciplines like Art History, Media and Film Studies contribute to the academic and public debate about AI, specifically what it means to conceptualize AI as a cultural…

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AI

Intelligence In Between: Documenting AI in Animation

by Julia Eckel • May 2, 2022 • 1 Comment

The connection between AI and animation is currently widely discussed with regard to the influence of machine learning technologies on animation production (e.g., see The Next Leap: How A.I. will change the 3D industry – Andrew Price). What animation is…

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AI

Animation Without Animators: From Motion Capture to MetaHumans

by Joel McKim • April 11, 2022 • 2 Comments

The digital humans are among us. In February of 2021, Epic Games, developers of the Unreal Engine, a leading video game software engine, announced the impending launch of its MetaHuman Creator application. “Creating truly convincing digital humans is hard,” acknowledged…

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AI

Animation vs. Black Boxes

by Deborah Levitt • April 4, 2022 • 1 Comment

Envisioners press buttons to inform, in the strictest sense of that word, namely, to make something improbable out of possibilities. They press buttons to seduce the automatic apparatus into making something that is improbable within its program. They press but­tons…

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Uncategorized

A Moving Legacy: On Bendazzi’s “pre-emptive archeology”

by Tim Jones • March 24, 2022 • 2 Comments

Giannalberto Bendazzi was uniquely capable of being both entirely approachable and formidable at the same time. Speaking to colleagues as I prepared this text, the daunting email subject “why don’t you write a book on x,” was frequently mentioned. As…

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AI

3D Animation, Automation and Cliché

by Gina Moore • March 14, 2022 • 3 Comments

According to Deleuze, we all live in the realm of cliché which is like an umbrella sheltering us from an infinite realm of meaningless chaos. When art moves us on a bodily level and disrupts our perceptual habits, it punctures…

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Book Review

Anime’s Identity Crisis: Closed Borders, Global Networks, and the Neoliberal Self

by Colin Wheeler • March 8, 2022 • 0 Comments

Review of Stevie Suan. Anime’s Identity: Performativity and Form Beyond Japan. United States, University of Minnesota Press, 2021. Traditional scholarship on anime has left the identity of the media form as de facto Japanese, reducing a global industrial network into…

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Useful Animation

Religious Uses of Animation

by Terry Lindvall • February 28, 2022 • 0 Comments

In 1910, Congregation minister Herbert Jump published his Religious Possibilities of the Motion Picture, preaching boldly for producing short visual parables that could teach faith and ethics. Throughout the 20th century, numerous animated films sought to inculcate viewers in matters…

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Useful Animation

Acting Like the Animator: Broadcaster, Weather Report, and the Useful Animation on Chinese TV

by Muyang Zhuang • February 14, 2022 • 0 Comments

In China, the most-watched TV news program, News Simulcast (Xinwen Lianbo), usually ends with another daily show, the Weather Report (Tianqi Yubao). Launched in 1980, Tianqi Yubao is co-produced by CCTV and the National Meteorological Center (CMN, 2020). The broadcaster,…

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Useful Animation

The Useful Dragon: Reactions to the “Useful” Nature of Disney’s The Reluctant Dragon

by Michael J. Meindl • February 7, 2022 • 0 Comments

When it comes to useful animation, many think of standard examples, such as motion graphics used in advertising or documentaries. However, useful films are any piece that is “made to sell, promote, or to teach” (Petter 2019, 74). While many…

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