Episode zero of the YouTube series Taiwan Bar (2014 – 2015), “Taiwan for Sale?” (Hauer, 2014), opens with a cute cartoon Formosan black bear sitting on a shelf with various kinds of drink bottles, while a lively voice-over says: Hello…
21 search results for "qualities of movement in animation"
Acting and Performance, Animation and Invisibility
Acting as an Invisible Force in Animation
by Jesús Alejandro Guzmán Ramírez and Jose Angel Cabuya Velandia • March 26, 2018 • 0 Comments
The “immobile engine” behind each animated piece is the animator, which appropriates acting as an invisible force over its creation. In this sense, this process of interpretation can be understood as the manifestation of the animator’s internal intentions on an…
Animation & Movement
CFP: Animation & Movement, September Theme (Deadline Friday 26th August 2016) September’s theme looks at the links between animation and movement. While these might seem obvious to the readers of this post, movement in animation is both constructed, and perceived,…
Norman McLaren Centenary: McLaren and Movement
Seeing Music Move: Norman McLaren’s Direct Animation and Jazz
by Lilly Husbands • April 7, 2014 • 0 Comments
Direct animation possesses certain inherent qualities, such as immediacy, accelerated kinesis, and improvisational flow that I would like to suggest can correspond isomorphically to the extemporised uptempo meters of particular forms of jazz music. Gestalt theorist Rudolf Arnheim describes the…
Transport Vehicles
Hideaki Anno’s Train Sets
by River Seager • October 31, 2023 • 0 Comments
Better known today as the director of the Japanese media franchise Neon Genesis Evangelion, which began in the early 1990’s and still runs, Hideaki Anno initially gained acclaim as a highly talented animator of vehicles. For instance, his student-film At…
Metaphor and metamorphosis in animation
A Virtual Roundtable on Relations Between Metaphor and Metamorphosis (Part 2)
by Erwin Feyersinger and Carmen Hannibal • September 13, 2021 • 1 Comment
Animation is a time-based image-making practice that can change our ideas, experience, and view of the world. Both metamorphosis and metaphor are powerful means to realizing this capacity. In the broadest sense, metamorphosis can be characterized as a striking change…
Animating Superheroes
On Anime Superheroes
by Patrick Gwillim-Thomas • July 15, 2021 • 2 Comments
Tackling the subject of anime superheroes, both the graduate thesis “Superman vs. Goku: Different Cultural Values Represented in Superhero Characters in American and Japanese Comics”[1] and the widely viewed YouTube video essay How HeroAca and One Punch Man Flip the…
She-Ra and the Princesses of Power
#Catradora: Industry and Influences
by Jacqueline Ristola • August 3, 2020 • 0 Comments
With the debut of its fifth and final season in May 2020, Dreamworks Animation’s She-Ra and the Princesses of Power (2018-2020) made history as another children’s animated series with explicit queer representation. Led by queer creator Noelle Stevenson and a…
Animation and animals, Cats in animation
The Feline Phantom Thief. Cross-Dimensionality and Characterization in “Persona 5″’s Morgana
by Cole Armitage • December 9, 2019 • 2 Comments
At the time this is published, Persona 5 Royal (Persona 5: The Royal in Japan), an updated version of the smash-hit Japanese Role-Playing Game (JRPG) phenomenon Persona 5 (2016), will have just released in Japan on the PlayStation 4. The…
Book Review
Computer Worlds
by Sam Summers • September 10, 2018 • 1 Comment
Review of Christopher Holliday. The Computer-Animated Film. Industry, Style and Genre. Edinburgh: Edinburgh University Press, 2018. The Computer-Animated Film is ambitious in its scope and comprehensive in its coverage, which alone would make a go-to text in the still-comparatively…